When I read about Evan’s recent foray into the wilds of Toronto to participate in the Evolve event, I was pretty stoked to get my hands on Turtle Rock Studios’ hunt-or-be-hunted game, Evolve. Besides being a tightly-designed (and fun) game, this title managed to do something that most multi-player shooters fail to do: get me to look forward to playing the game with other people.
More often than not, I play video games to relax. I’m not sure why, but given the choice between something new and something I have played a dozen times, I’ll usually choose the latter. I’ll played through Fallout: New Vegas five times (there’s literally nothing new left for me to find in that game) – but I keep going back to it. Games take the place of Reality TV for me, when I need something unchallenging, something that seems familiar even when I’ve never seen it before. Even though it’s a brand new title to me, Youzu Games’ League of Angels – Fire Raiders for iOS devices immediately falls into my category of “comfort games”. Although it seems like there are a lot of complicated elements and plenty to learn, the game almost plays itself on your behalf. Some people might want a lot more control and strategy than this title gives them – but I dug it, and the hours disappeared the first time I played it.
The Legend of Zelda: Majora’s Mask already has a firmly established place in gaming canon. It’s the twisted spin-off to the seminal Ocarina of Time, it’s drenched in dread and foreboding, and it’s got a killer Groundhog Day-style hook where you have have 3 days to save the world from the moon crashing to earth, but get to reset the clock as often as you like. I knew all of this without having ever played the game, so I was excited to give the 3DS re-release a shot and see for myself what this was all about.
When I was a kid, one of my favourite movies was Tron. It was so different from anything that was out there – and yet, there was something very familiar about it. Of course, shortly after I saw the film, I would play Tron: Deadly Discs and Tron Maze-a-Tron on my Intellivision at home, reliving the exploits of my electronic hero. Fast forward to the future, when Tron: Legacy hit the scene. I was pretty excited about it, and enjoyed the movie a lot (a lot more than most of my friends, anyway). So, it was a pleasant surprise when Disney Infinity included some Tron-based Power Discs. Now, in an interesting move, characters from Tron are available to play in Disney infinity 2.0: Marvel Super Heroes – but they aren’t your typical Disney Infinity figures. In fact, they aren’t physical figures at all – they are completely DLC for iOS.
It was bound to happen: we have finally reached our limit. Toronto Thumbs will be closing, in a manner of speaking. In our zeal we have made too many friends in the worlds of gaming, technology, and entertainment. Sure, other sites post multiple articles a day and have a decent revenue stream – this is not the case with us.
Toronto Thumbs has always been a labour of love. All of the content-creation ninjas here have full-time jobs; whatever extra time we have is devoted to creating conversations about the things that we like (and sometimes don’t) – and the reasons why. However, the queue is so packed that we are in very real danger of letting articles slip past the point of being “fashionably late”.
Sure, we could attempt to bring on new writers, but I am picky, and have not been all that impressed with recent applicants. Toronto Thumbs could also scale back; but choosing what gets reviewed is not really fair to anyone, as everything deserves a fair shake. We could also consider crowd-sourced funding – but at just over 350K in page impressions (per month), we are not really going to be able to justify getting people (who will most likely be friends – let’s not kid ourselves here) to give us their hard-earned dollars. Finally (and personally), I am also being selfish; I write the lion’s share of the articles, but I also have a full-time job and a family – eventually I am going to just burn out (and frankly, I have been neglecting other personal goals).
So we will work our way through the last part of the queue (20-30 articles) and then call it a day. The site will stay up so that those searching for honest, unbiased, and (mostly) constructive reviews have someplace to go; once the hits start to dwindle, we will shutter the site for good.
So yes. Last call. This title may be a bit melodramatic, since it will take a few months to work through the remaining content (I’m not going to be killing myself with daily posts), but I felt that all of you Thumbs-readers out there should know seeing as you have been supportive for so long. So stay tuned and keep reading until the very end – there may be a surprise or two along the way (and possibly still some contests to enter).
I’m not going to go much into the story of The Walking Dead, we all know the premise from the hit TV show based on the graphic novels, and the main character of this story is familiar if you played the previous season of the TellTale Games series. The Walking Dead: Season 2 (played on the Playstation Vita) follows the journey of Clementine, a young girl who has managed to outlive many of the adults she has encountered to become a weary (but hardened) survivor in the post-apocalyptic landscape where humanity has been decimated by a
zombie, er “walker” outbreak.
If you’re looking to save a little coin by taking advantage of over-the-air (OTA) signals, then you might want to pay attention to this little contest. RCA has been nice enough to donate an indoor digital flat antenna for us to give away to one of our lucky readers. While we haven’t reviewed this particular unit, I have had personal experience with a similar product, and it was quite impressive. So what are you waiting for? Check out how to enter the contest after the jump.