Earlier today, we posted a review for the 808 Audio Canz Wireless Speaker. While not the end all and be all of bass, it is a handy little piece of tech that delivers great sound for a great price. Valued in between the $35 and $40 mark, it’s not a huge stretch for your wallet if you wanted a simple sound solution for moments where you need to make things from your phone just a little louder. However, we’d like to give you the chance to win one for yourself!
There are a lot of portable Bluetooth speakers on the market, but pound-for-pound, the 808 Audio Canz Wireless Speaker is probably one of the most compelling. For such an inexpensive speaker, the Canz are a great choice – both tiny and surprisingly powerful, they deliver decent performance. Of course, they are not without their flaws. We were sent one of these wee units to try out, and have come to the conclusion that if you’re looking for a solid and affordable portable audio solution, the Canz are worth considering.
The interview. Click to enjoy!
Nanos gigantum humeris insidentes – loosely translated from latin, it means “standing on the shoulders of giants”, often in reference to something improving on (and being indebted to) its predecessor. It’s a concept that applies very well to game development, as old ideas become new again with a new audience to appreciate them. Without Doom, we don’t have Duke Nukem 3D; without Duke, we don’t have Quake; without Quake, we don’t have Half-Life – and on it goes. Over in the Netherlands, Sander de Visser is part of a three-person team aiming to stand on the shoulders of FTL and build the next big rogue-like success by adding a splash of Mad Max. I had a chance to chat with Sander and discuss the development of Convoy, their successful Kickstarter campaign and more. Check it out in the video above.
Last year, we reviewed the Wacom Intuos Creative Stylus, a great solution for folks that want a better way to interface with the iPad for creative projects. Well, it looks like the bar has been raised once again with the Wacom Creative Stylus 2. Compared to its predecessor, the new Stylus 2 is more comfortable, less expensive (from a market introduction perspective), and more functional. If you’re looking for a great pressure-sensitive stylus, you really can’t go wrong with this choice.
Jorge and I got all dolled up Friday for a night on the town, specifically for the 5th annual Canadian Videogame Awards at the Carlu in downtown Toronto. With cameras and drinks in hand, we were lucky enough to rub shoulders with the great actors who voiced Commander Shepard, Anna Grímsdóttir, Bruce Wayne, Sarah Palmer, Aveline de Grandpré and plenty of other iconic videogame characters from the last few years. The spirit of the night was delightfully positive because we were all there to share the same thing: an appreciation for, and celebration of, the accomplishments made by Canadian artists, producers and developers in every sector of the videogame industry over nearly two years.
Magic is such a large part of so many cultures and our imaginations that sometimes it’s hard to deny that it might actually exist. When we were kids and first saw Mickey Mouse “borrow” Yen Sid’s hat to perform sorcery, it was a truly magical moment. I mean, who wouldn’t want to be a sorcerer? I know that I’d love to be able to command the magical elements of the universe by waving my hands about, causing nature to bend to my will. While I can’t do real magic, Harmonix and Disney Interactive have managed to create something that certainly makes me feel like I do, thanks to the Kinect for the Xbox One or the Xbox 360 consoles. Their recent release, Fantasia: Music Evolved (which they sent us to review) is definitely a magical game that will not only have you waving your hands around and enjoying yourself immensely – it will also have you tapping your toes to they rhythm!
All photos lovingly swiped from Nintendo of Canada’s Facebook page.
November 21 was a big day for Nintendo, with the release of their big holiday titles: Pokémon Omega Ruby and Pokémon Alpha Sapphire for 3DS, and Super Smash Bros. for Wii U (for Wii U!). Nintendo also launched their new lineup of amiibo figures – collectibles that can be used to interact with some of Nintendo’s key titles.
Nintendo claimed this calendar real-estate as “Nintendo Day”, and hosted a series of in-store events at retail stores across the country to allow the fans a deeper insight into these new products. The night before Nintendo Day, Nintendo took over a sizable chunk of Toronto’s Skywalk, filled it with kiosks playing Super Smash Bros., and then filled in whatever space was left with hundreds of fans who came to get hands on with the game and compete for prizes in 8-way battles on the big-screen.
We had an opportunity to talk with Nintendo of Canada spokesperson Julie Gagnon about what Nintendo Day was all about.