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	<title>Comments on: Ghostbusters VS Ghostbusters</title>
	<link>http://www.torontothumbs.com/2008/01/29/ghostbusters-vs-ghostbusters/</link>
	<description>By Canadian Gamers</description>
	<pubDate>Tue, 06 Jan 2009 02:11:10 +0000</pubDate>
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		<title>By: WildKard</title>
		<link>http://www.torontothumbs.com/2008/01/29/ghostbusters-vs-ghostbusters/#comment-1098</link>
		<dc:creator>WildKard</dc:creator>
		<pubDate>Sat, 19 Jul 2008 08:17:15 +0000</pubDate>
		<guid>http://www.torontothumbs.com/2008/01/29/ghostbusters-vs-ghostbusters/#comment-1098</guid>
		<description>FYI both these games are a port of the game Activision made for computer systems (most obvious being the Commodore 64 and the Atari 8-bit). Having played both of them, the SMS game is a pretty accurate port, whereas the NES version seems to have had the developer take great licenses and re-code many portions of the game.

Also, you mention the "walking up the stairs" through the tower of Zuul. I was unaware that the SMS version had that sequence, because the original computer version sure doesn't. I remember it being especially painful on the NES where you could only take 3 hits (or 6 with a ghost suit)... and your ghostbusters moved like the elderly. :)</description>
		<content:encoded><![CDATA[<p>FYI both these games are a port of the game Activision made for computer systems (most obvious being the Commodore 64 and the Atari 8-bit). Having played both of them, the SMS game is a pretty accurate port, whereas the NES version seems to have had the developer take great licenses and re-code many portions of the game.</p>
<p>Also, you mention the &#8220;walking up the stairs&#8221; through the tower of Zuul. I was unaware that the SMS version had that sequence, because the original computer version sure doesn&#8217;t. I remember it being especially painful on the NES where you could only take 3 hits (or 6 with a ghost suit)&#8230; and your ghostbusters moved like the elderly. :)</p>
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		<title>By: Tetris Maximus</title>
		<link>http://www.torontothumbs.com/2008/01/29/ghostbusters-vs-ghostbusters/#comment-76</link>
		<dc:creator>Tetris Maximus</dc:creator>
		<pubDate>Wed, 30 Jan 2008 16:29:57 +0000</pubDate>
		<guid>http://www.torontothumbs.com/2008/01/29/ghostbusters-vs-ghostbusters/#comment-76</guid>
		<description>I think the problem with this game is that it tried to be too many things. Which is it going to be? A business sim? An action game? A driving game?

All it ends up being is very unplayable.</description>
		<content:encoded><![CDATA[<p>I think the problem with this game is that it tried to be too many things. Which is it going to be? A business sim? An action game? A driving game?</p>
<p>All it ends up being is very unplayable.</p>
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		<title>By: Shaun Hatton</title>
		<link>http://www.torontothumbs.com/2008/01/29/ghostbusters-vs-ghostbusters/#comment-74</link>
		<dc:creator>Shaun Hatton</dc:creator>
		<pubDate>Wed, 30 Jan 2008 14:36:19 +0000</pubDate>
		<guid>http://www.torontothumbs.com/2008/01/29/ghostbusters-vs-ghostbusters/#comment-74</guid>
		<description>Jorge: I know, that game (part 2) is even worse.

Adam: I don't think we ever made it up the stairs. I've only made it to Gozer a handful of times, and each time it was just absolute madness. I die at that stage within seconds.

I'm going to have to give the game another go tonight to see if I can finish it. Surely I'm a much better game player now than I was then.

Oh, and yes, the new game is something I'm really looking forward to. The Wii version's going for a more "animated series" look along the lines of &lt;em&gt;Team Fortress 2&lt;/em&gt;, plus it may use the pointer controls for aiming, which would be cool.</description>
		<content:encoded><![CDATA[<p>Jorge: I know, that game (part 2) is even worse.</p>
<p>Adam: I don&#8217;t think we ever made it up the stairs. I&#8217;ve only made it to Gozer a handful of times, and each time it was just absolute madness. I die at that stage within seconds.</p>
<p>I&#8217;m going to have to give the game another go tonight to see if I can finish it. Surely I&#8217;m a much better game player now than I was then.</p>
<p>Oh, and yes, the new game is something I&#8217;m really looking forward to. The Wii version&#8217;s going for a more &#8220;animated series&#8221; look along the lines of <em>Team Fortress 2</em>, plus it may use the pointer controls for aiming, which would be cool.</p>
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		<title>By: Adam Russell</title>
		<link>http://www.torontothumbs.com/2008/01/29/ghostbusters-vs-ghostbusters/#comment-73</link>
		<dc:creator>Adam Russell</dc:creator>
		<pubDate>Wed, 30 Jan 2008 14:32:53 +0000</pubDate>
		<guid>http://www.torontothumbs.com/2008/01/29/ghostbusters-vs-ghostbusters/#comment-73</guid>
		<description>Did we ever successfully make it up the stairs, Shaun? I know we've played these ones together before, but I don't think I've personally ever seen Gozer and the top of that building.

Considering most of my dreaming (both daytime and nighttime) in the 80s surrounded Ghostbusters, I would LOVE for the new game to succeed.</description>
		<content:encoded><![CDATA[<p>Did we ever successfully make it up the stairs, Shaun? I know we&#8217;ve played these ones together before, but I don&#8217;t think I&#8217;ve personally ever seen Gozer and the top of that building.</p>
<p>Considering most of my dreaming (both daytime and nighttime) in the 80s surrounded Ghostbusters, I would LOVE for the new game to succeed.</p>
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		<title>By: Jorge Figueiredo</title>
		<link>http://www.torontothumbs.com/2008/01/29/ghostbusters-vs-ghostbusters/#comment-72</link>
		<dc:creator>Jorge Figueiredo</dc:creator>
		<pubDate>Wed, 30 Jan 2008 13:28:54 +0000</pubDate>
		<guid>http://www.torontothumbs.com/2008/01/29/ghostbusters-vs-ghostbusters/#comment-72</guid>
		<description>Oh my God. I hated all Ghostbusters games. None more than Ghostbusters II, I have to say.

That whole rappelling down the side of a building level?

PISS!</description>
		<content:encoded><![CDATA[<p>Oh my God. I hated all Ghostbusters games. None more than Ghostbusters II, I have to say.</p>
<p>That whole rappelling down the side of a building level?</p>
<p>PISS!</p>
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