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REVIEW
Fallout 3

By Shaun Hatton - November 8th, 2008

fallout3.jpg

You were born in the vault. You will die in the vault. No one ever leaves the vault.

Vault 101 is an underground bunker inhabited by survivors of the nuclear holocaust and commanded by The Overseer, a man who ensures the vault’s security. No one ever enters the vault.

Your earliest memory is that of being born. Your father, who is also a doctor, talks to you. He says your mother and he believe you have a bright future. Something goes wrong and your mother needs help. You are carted away. A year later, you find a way out of your pen while your father steps out of the family quarters. It’s obvious your mother did not survive.

At the age of ten, you are given your very own Pip-Boy 3000. It’s a wrist-mounted computer vault residents use to monitor their health, inventory, and skills. It can also be used to tune into radio frequencies and perform other important tasks.

vaultboy.pngLife in the vault is depressing. A gang of bullies will pick on you and your childhood friend any chance they get. You ask your father if anyone has ever left the vault and he cautions you, saying to not talk like that around the Overseer (who is also your best friend’s father).

You flash forward to the age of 19. Your best friend is waking you up, going on and on about how they’re coming for you. The vault security guards know your father has escaped and have already killed his lab assistant. Now, it seems, they’re after you. Oddly enough your father never said anything about planning on leaving the vault. What could possibly have made him want to leave, especially after reminding you that no one ever leaves?

Vault-dwelling wasn’t the most ideal of living situations, but at least it was safe. Now, with guards chasing you and chaos erupting all around, you make your escape to the outside world: The Capital Wasteland. And this is where Fallout 3 truly begins to take a hold of you.

Nuclear war has left its mark on everything. Buildings and monuments that are somehow still standing are in decrepit shape. Animals have mutated into monsters. And people? Well let’s just say Fallout 3 presents the human condition in desperate circumstances. Some are vagabonds of the desolate world, traveling around looking to trade or barter with what few good-tempered survivors they come across. Others live like wild wolves in makeshift dens in old buildings, hunting in packs and attacking with little or no provocation.

And in the middle of all of this is you. Fallout 3 shows not just what happens to others in times of dire need; it shows you what happens to you. The choices you make affect how you will be perceived and the type of person you end up becoming. Some people you come across will be frightened. You can choose to help them, which would divert your attention from the task of locating your father, or you can leave them to their own devices. You do, after all, have problems of your own.

The Capital Wasteland is beautifully bleak and dead. The radio signals picked up by your Pip-Boy 3000 are noisy with static. The music they play sounds like it’s being played directly from a phonograph record, and the cheery selection of tunes (though there’s not many of them) present a fantastic contrast when juxtaposed with the dead and deadly world you find yourself in. Hearing “I Don’t Want To Set The World On Fire” while walking through an obviously scorched world is particularly haunting.

You’ll find items, weapons, and even clothing throughout your adventure. You can choose to pickpocket people you come across. You can raid the corpses of people you’ve defeated in battle. The world may appear empty, but there’s no shortage of things to find and do. Since the setting is post-apocalyptic, many of the items you come across are in rough shape at best. Finding several of the same type of item will allow you to make repairs to one of them with the pieces of the others. This is especially important to do with projectile weapons, which can jam up if they’re in poor condition.

Pre-war currency is worthless here. Instead, the inhabitants of the Wasteland either barter or trade bottle caps for goods.

Combat is obviously a huge part of the experience, and depending on how you choose to level-up and which skill sets you stick to, you could either be really good or absolutely horrible at it. There are two ways of fighting, too. The first is to play in typical first-person shooter fashion, aiming carefully and firing when you get a good bead on your target. The second is to use V.A.T.S. (Vault-Tec Assisted Targeting System) to pause the action, plan which targets and which parts of the targets you want to hit, and then execute the command. When using V.A.T.S., the camera moves in a style reminiscent of bullet-time. Take-downs are often extremely brutal and the game has definitely earned its M rating from the ESRB.

It should come as no surprise this far into my description of the game that I absolutely love Fallout 3. In fact, it seems to be the general consensus among video game reviewers that this game is close to perfect. While I do enjoy it and find myself returning to it time and again as opposed to playing the many other games I need to review, the game does have its faults.

We’re given the option of playing in either first or third person perspectives, but when playing in third-person view, it’s painfully apparent that there’s a lack of polish. Your character doesn’t actually have his/her feet on the ground. Instead, you’re floating a good virtual half-foot above it. For the most part this is ignorable but when you’re climbing or are on bumpy terrain (which is to say, when you’re just about anywhere) it’s very obvious.

My second gripe – and it’s one I realize that no amount of patching can possibly fix – is that the AI of some of the NPCs is just awful at times. Interrupted speech, getting in the line of fire, and general lack of facial expression in times of severe danger are among the things that should be addressed in any follow-ups to this game. A lot of work has obviously gone into making the world of Fallout 3 a believable one, and for most games the AI problems wouldn’t be an issue because they would be on par with everything else in the game. But Fallout 3 is actually more than a game. It’s an incredibly compelling experience and one that, unlike most games, really pulls me into it. The fact that these few issues pull me back out either means the game could have used a little more attention in development or that I’m just looking for something negative to say because I subconsciously don’t want to say the game is perfect.

That said, I absolutely LOVE Fallout 3. I have a stack of still-sealed games on my coffee table that will be neglected for a few more days thanks to the great experience of walking around the post-nuclear holocaust Wasteland.

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    19 responses so far:
  2. Posted on Nov 8, 2008

    on the contrary re: AI.

    when you get followers, the ai is very impressive. i’ve never once seen the AI get stuck walking into a wall or not using necessary force on an enemy. It’s neat.

  3. Posted on Nov 9, 2008

    Yeah - about the AI there are plenty samples of them behaving well. It’s just that the game is so good that the few things that are kind of odd/out of place seem more like a bother than they’d be if the game was just “okay.”

    Regarding the third-person view gripe I have - though you didn’t address that I would also like to point out that if you zoom the camera closer and play it Resident Evil 4 style, it’s a much more enjoyable option.

  4. By Ruben
    Posted on Nov 10, 2008

    Follower AI good? Try taking them into downtown. Break away from the road and jump across a foot tall obstacle, and your follower would refuse to follow and instead take a mile long detour just to get to where you are. And probably get into several firefights on the way, most of the time getting killed before it can reach the destination.

    Also, they have an excellent tendency to run into burning cars and then get blown sky high.

    Smart AI? Wow, you guys have extremely low standards.

  5. AI can make or break a game for me. I haven’t really played any of the Fallout series (except for a relatively small amount of time playing Fallout, the original).

    I don’t have the urge to rush out and get it.

    I also don’t like when there are obvious glitches in Production value. I normally don’t mind when gameplay trumps graphics, but when the graphics themselves are inconsistent…

  6. By Derek
    Posted on Nov 10, 2008

    Sounds like Mitch is probably used to playing games with dumber AI. What bugs me about the characters you meet is how stiff and robotic they can be ESPECIALLY when moving around.

    Is it possible that different versions - IE which console it’s on - will have different AI behavior? What version was the review based on? What version is everyone playing? I don’t think anyone here is calling the AI smart or has low standerds because it is still a decent game.

  7. Posted on Nov 10, 2008

    “Smart AI? Wow, you guys have extremely low standards.”

    yeah i’ll have sex with anything that has a pulse really.

  8. Posted on Nov 10, 2008

    Derek: This review was based on the Xbox 360 version of the game.

    Ruben: I’ve never seen any followers take a mile-long detour but that would be messed up indeed. On my second play-through, I’ll try to recreate this. In defense of running into burning cars: if you lived in a post-nuclear holocaust world, you might do the same ;)

  9. Posted on Nov 10, 2008

    @mitch: Hey! I have a pulse! What are you doing tonight?

  10. Wow.
    Welcome to Toronto Thumbs.
    Game reviews and editorials and pre-necrophilic dating…

    :)

    Escort missions always reveal the worst of AI glitches.

    Nothing like carefully escorting someone 99% of the way only to have them lie down and take a nap in the path of an oncoming tank.

  11. Posted on Nov 10, 2008

    Yeah, I have a predisposition to HATE AI characters. It’s a bit of a problem because with all this hate, I’m almost always inclined to kill them. This if fun, but it screws up the game experience.

  12. By Derek
    Posted on Nov 10, 2008

    Also if I may? PipBoy sounds too much like PoBoy and this makes me hungry. Therefore Fallout 3 should have come with sandwiches. Stupid AI and NO Sandwiches. What was I thinking when I said it was still a good game?

  13. Derek: That’s the Fallout 3 Lunchbox Edition.

  14. Posted on Nov 10, 2008

    Well there is the version of the game that includes a lunchbox. Sadly it doesn’t contain a sandwich, or even a pack of Twinkies. Think of the logistical and licensing nightmares!

    Fallout 3 Collector's Edition with Lunchbox

  15. Most commented upon thread ever and I can’t add a single thing as I haven’t got a chance to try this apparent beauty of a game out. Come on Christmas!

  16. You know what’s funny? I didn’t even know/remember there WAS a lunchbox edition.

    I just made that up.

    Of course, maybe that’s just my mutant power…

    Did I ever tell you about the backpack containing $1,000,000 in small bills that just appeared under my desk?

    Nope.
    DAMMIT!

  17. Posted on Nov 11, 2008

    Is it wrong that I want to buy the Collector’s Edition despite already having the regular edition?

  18. Posted on Nov 12, 2008

    Toronto Thumbs is giving away a Promotional Vault Dweller’s Survival Guide. Enter the contest here!

  19. Posted on Dec 22, 2008

    I’ve had dogmeat randomly run off in some odd direction and then magically appear 10 minutes later while walking through rocky terrain. If the terrain isn’t even sometimes the AI will pathfind some retarded route that takes the follower in a roundabout path. Since the game also appears to teleport followers after a certain amount of time/distance away, they sometimes appear again out of nowhere…or get killed by a giant radscorpion.

    The vault full of gary is pretty much the best part of the game btw.

  20. By Bradley
    Posted on Dec 26, 2008

    RE: AI and Game Quality in Fallout 3

    The AI in this game can be a bit of a pain, until you near the end of the game and find Fawkes the NPC health is really too low to take on many bad guys. Also, they do tend to get mixed up in different topography. That being said, this is one of the best gaming experiences that I have ever had. I’ve put in over 100 hours and am still not finished, its is everything you could want in a FPS/RPG.

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