BYTE-SIZE REVIEW
Vigilante
By Shaun Hatton - November 19th, 2008
Since my last Byte-Size Review was for Shinobi, I figured I’d follow it up with the game that I most often associate with it: Vigilante. It’s another part of my Sega Master System game collection, and it’s one of the last Master System games I received when the system was still in its prime. It, like Shinobi before it, was a gift. If my memory is as good as I hope it is, it was the only game gift I had received for the 1989 holiday season.
What made me want Vigilante was not its bright, sharp graphics. It was the fact that the cover looked so cool. The game only has five stages and five bosses (two of which are exactly the same). But what I really liked about it was that it offered a lot of enemies and that each stage had nunchucku somewhere in it, which turned the character’s quick punch into a slow flick of the ‘chuck.
The premise of the game was that rogues had invaded my turf and kidnapped my girl. Naturally, I’d have to walk slowly after them wearing a white t-shirt and overalls. Some of the punks had chains while most were just fond of running up to me and trying to choke me to death. Pleasant! The bikers in the third stage presented most of the game’s challenge at the time. Sadly, it doesn’t hold up today despite it stirring older emotions of childhood.
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I beat this game on the TG16.
Interesting facts, in the Turbografix version at least, the girl you rescue is Madonna. Yes, that Madonna. I understand they re-named her for some of the home versions.
Yeah in the Sega Master System version, she’s your girlfriend and is named Maria. I was tempted to get the TG-16 one off the Wii Virtual Console.