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WE’VE GOT TO BUY MORE TIME
Lando Calrissian Rocks

By Shaun Hatton - December 20th, 2008

Lando Calrissian

Jamie and I started talking this morning about Rogue Squadron II: Rogue Leader, specifically why the Death Star raid level is so difficult. At the end of Return of the Jedi, Han Solo and a squad of Rebels deactivate the Death Star’s shield generator on the forest moon of Endor (which the Death Star is orbiting). This allows a fleet of Rebel starfighters to begin their attack on the battle station.

Although the word tends to be over-used in gaming press, this battle is epic. Its video game representation in Rogue Leader is as well. In this final level, the first segment is an enormous space battle with the Empire’s forces. The attack on the Death Star can’t truly begin until Han Solo and his team de-activate the shield generator. When Rogue Leader’s successor, Rebel Strike, was released, the game included a two-player mode for the previous game.

Adam and I played through the two-player version like men possessed. When we reached the Death Star level, something odd happened: Lando Calrissian had lost it.

In what we perceived to be a glitch, Calrissian kept repeating, “We’ve got to buy more time!” At first there were gaps of a few seconds between the repetition, but soon the “we’ve” followed the “time” so closely it sounded like it was part of the same sentence. I’m not sure if it was the fact that we find anything funny, or if we were just awake way too late (gaming sessions would sometimes end at 6 a.m. in those days) but we thought it was the funniest thing ever.

In fact, I’m going to call Adam right now and just say “We’ve got to buy more time!” to see what happens.

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    2 responses so far:
  2. Posted on Dec 20, 2008

    I talked to Adam and this was his response:

    “When was the last time we bought more time? Can we go back to that? That was classic, a great co-op experience with Lando just freaking the hell out!”

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  2. Dec 28, 2008: WE’VE GOT TO BUY MORE TIME! « Raxdakkar

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