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E3 – WipEout HD Fury

By Jamie Love - June 9th, 2009

WipEout HD Fury

You didn’t think I forgot did you? No game, no matter how shiny, could distract me from a long overdue expansion to WipEout HD. It occupied a lonely corner of the PSN section at E3, and I promptly gave it the loving attention it deserved. The game is as gorgeous as ever, and the focus on the more aggressive aspects of the series made me salivate to be honest. There is no greater pleasure you can have with a controller beyond destroying another player in WipEout – except possibly flipping around to destroy the ones behind you. There’s a button for the action now, but I can remember a time when doing it manually caused people to scream about me cheating.

The add-on brings 8 new tracks and 13 new ships – which is an incredible amount of content. But more importantly, the Eliminator mode has finally returned, once again allowing players to focus on destroying one another for points rather than worrying about lap-times. It’s the most addictive feature the series has ever introduced – I’ve burned out several PSOnes playing it in Wipeout 3.

Fury also brings Zone Battle, which sets automatic acceleration as players pass over pads to fill the zone bar – choosing whether to boost speed toward the target zone or recovering lost energy. An additional Detonator mode brings a new ship to WipEout, and challenges players to destroy mines along the course to score points. But your primary mission remains clear – meet me in the Eliminator as soon as this releases.

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