Ormed and Dangerous

Farewell to Toronto Thumbs
Cody Orme – The Last ‘Ormed and Dangerous’

By Cody Orme - March 21st, 2015


Cody joined us back at the end of 2012 with an article about his pick for the best Mario game in the series. When we started out, I liked to give people a fair shake (as I said at the beginning of that article) – but I have to say, more recent examples of writing have been abysmal, and make me fear for the future of humanity. Cody’s writing, on the other hand, has always been insightful. It started with passion and evolved to be something greater. Eventually he did a few reviews and I always appreciated his point of view. – ed.

Wow, it’s kind of hard to believe that this is my final Toronto Thumbs post. It seems like just yesterday I was a second year college student looking for a place to write, pitching an idea about Mario to a website I admired quite a bit. Now, two years later here we are.

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Pokémon Omega Ruby

By Cody Orme - December 16th, 2014

All images are 2D representations of 3D.

Oh, Pokémon – Gamefreak’s little franchise that just keeps chugging along. For a while, there were some issues. They didn’t really use the full power of the handheld systems; it was too much of a grind; and the games all felt way too similar. Fortunately, those working on the series have slowly changed the latter. The addition of a few things here and there makes it feel like Pokémon is finally moving forward; that’s Omega Ruby. While it’s a remake of the 2002 title, it holds within the summation of every small addition from the past, and it is accompanied by some good old-fashioned nostalgia.

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Strike Suit Zero: Director’s Cut

By Cody Orme - April 24th, 2014


When I installed Strike Suit Zero: Director’s Cut on my PlayStation 4, I didn’t know much about it. I knew that it was an arcade-style space flight combat game, developed and published by Born Ready; and the title suggested that this is some kind of enhancement over a previous game by the same name that I never played. However, by the time I got past the third mission, I understood what it’s all about: it is a love letter to everything sci-fi – and that’s what makes it so much fun.

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Sepia Tears

By Cody Orme - January 28th, 2014


Cody tackles an eBook of sorts in this article. Be warned, there is a spoiler-ish paragraph that the Thumb-o-Graph has coloured blue so that you know where it is if you wish to avoid it.

When I was emailed a link for Sepia Tears, I didn’t know what to expect. It’s an anime-inspired eBook made by people with fake names. It’s a fun, imaginative, and self-aware story that integrates strong visuals and a solid soundtrack to make a very good read. By the conclusion, I felt satisfied, relieved and way too emotionally invested in every character involved. If you have a few hours to kill, Sepia Tears could be the remedy that you’re looking for. Even better? It’s free!

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Ormed and Dangerous
Bravely Default
First Impressions

By Cody Orme - January 10th, 2014


The Bravely Default: Flying Fairy demo is finally available on the Nintendo eShop, and while this “first impressions” piece is trailing the release of the demo, it seems like there hasn’t been as much buzz around the Square Enix RPG for the 3DS. This is kind of disheartening because it features a unique battle system, gorgeous art style and a Quest that is exclusive to the demo.

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Ormed and Dangerous
2013 Thumbies

By Cody Orme - January 1st, 2014


Cody, one of our faithful ninjas, sent in his take on videogaming 2013 with the creation of his award program: The Thumbies. After reading it, I figured that it was a nice way to start off 2014, and gives it us a good way to hit the ground running as we compile a few fashionably late reviews. So without further ado…

2013 was a big year for gaming. With two console launches, and a handful of truly fantastic releases, there is no doubt that last year was special for the industry. So, instead of doing a forced “Top 10 of 2013″ article, or waiting until April for the Canadian Videogame Awards, I have created the first Annual Thumbies! I created a few different categories, so you can get a wider variety of games here. This is where you can find some of the best games that were released this year.

Please note that this is really my list; and as one man on a limited budget, there is no way that I could have played everything that came out. So if something you loved wasn’t listed, leave a civil comment telling me which award it should have been nominated for and why. Now, let us begin!

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Ormed and Dangerous
The Virtusphere

By Cody Orme - September 17th, 2013


A few months ago, I posed a bit about the Virtusphere – but I didn’t actually get to try it out. Toronto Thumbs’ freelancer extraordinaire, Cody Orme, took it upon himself to check it out and sent in this write-up. Awesome work, Cody!

Back when I was in high school, I used to watch a lot of Attack of the Show, hosted by G4TV legend, Kevin Pereira. It has long since been cancelled; but one moment that really stood out in my mind was a segment featuring the latest in virtual reality (or VR) gaming with the Virtusphere. Essentially, it is a hollow meshed metal sphere, 10 feet in diameter, decked out with sensors and a VR headset. The device was created by Virtusphere Inc., a company based in Redmond, Washington.

Ever since I saw that episode, I have wanted to try it out. Unfortunately, it always felt like was just a pipe dream, considering it was (and still is) an expensive piece of equipment. However, that all changed when I took my long, overdue trip to the Ontario Science Centre to check out the Game On: 2.0 exhibit.

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