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Resident Evil 5: Gold Edition
Excella’s Got The Moves

By Shaun Hatton - January 22nd, 2010

Excella’s Got The Moves

This week Capcom revealed a new playable character for the upcoming Mercenary’s Reunion in Resident Evil 5: Gold Edition. That character? The evil Tricell CEO, Excella Gionne.

When playing Resident Evil 5, Adam and I had the exact same reaction the first time Excella appeared on screen to taunt us: we knew that somewhere down the line she’d have tentacles coming out of her, and that it wouldn’t be pretty. We were half right.*

In Mercenary’s Reunion, Excella will have martial arts moves in addition to her automatic firearm. Along with the character reveal Capcom also mentioned new moves for both Jill Valentine (she can jump on a Majini from behind and twist its neck) and Josh Stone (who can tackle and elbow drop like he’s in the NHL).

Those who already have Resident Evil 5 won’t have to buy the Gold Edition to get in on the extra action as they look like they’ll all be made available in the form of DLC via both Xbox Live and PSN.

*It was pretty.


Crash Castles Cheaply
Castle Crashers On sale for 560 Microsoft Points

By Shaun Hatton - December 30th, 2009

Castle Crashers On sale for 560 Microsoft Points

Microsoft is continuing with their holiday sales by dropping the much-loved Castle Crashers to just 560 Points for today only. If you like crazy multiplayer games full of disgusting humour and fart jokes, and you somehow do not already own Castle Crashers, consider this your golden opportunity to make that investment.

With the game typically selling for 1200 Microsoft Points, this is a great savings indeed. Also, if you didn’t have New Years Eve plans, now you pretty much do.


Holiday Steal
Marvel Vs. Capcom 2 for 560 Points Today

By Shaun Hatton - December 23rd, 2009

Marvel VS Capcom 2 for 560 Points Today

If you’ve got yourself an Xbox 360 and are itching for some over-the-top fighting fun, be sure to download Marvel Vs. Capcom 2. It’s on sale today as part of Microsoft’s Holiday Extravaganza sale promotion. Regular price for this title is 1200 Microsoft Points, but today (and only today) that has been dropped down to a crazy low 560. I’ve already started my download, after having to do a hard drive cleanup (the 360’s 20 GB drive is tiny!), and encourage you to do the same.

If you’re not going to be near your console today you can purchase it through Microsoft’s Xbox LIVE Marketplace web interface.

If, however, 560 Points is still too much (or if you don’t have an Xbox 360), you can always play Deertase 2: Reindeertase for free.


Assassin’s Creed II – The Promo Onslaught Continues

By Shaun Hatton - October 21st, 2009

Assassin's Creed II – The Promo Onslaught Continues

With the release of Assassin’s Creed II just a few short weeks away, Ubisoft is kicking the promotion machine into high gear.

On Monday, the software giant announced that the first of three episodes from their new film series, Assassin’s Creed: Lineage, will debut on YouTube starting on October 27, 2009. As part of this debut, YouTube will have the first episode on its homepage in eight countries for 24 hours.

The Assassin’s Creed: Lineage film series was developed by Ubisoft’s Hybride Technologies, the visual effects studio behind 300 and Sin City. The film series will be a blend of live-action with CGI elements and it will cover events prior to the start of Assassin Creed II. Much of the story will deal with Giovanni Auditore da Firenze, who is the father of Ezio, the protagonist in the upcoming game. Several other characters that appear in the game will have appearances in Assassin’s Creed: Lineage.

In other Assassin’s Creed II news, one of my Facebook friends just assassinated me! I received an email a few minutes ago notifying me of my untimely demise at the hands of this so-called friend. I clicked through to see a customized video in which Ezio takes me out. It was a trailer I’d seen before only my face was digitally superimposed over the main target’s face. But it was pretty cool nonetheless. If you’re on the Facebook (and who isn’t?), you can assassinate one of your friends by checking out missionassassin.com. I couldn’t quite get it to work, but maybe you’ll have better luck.

Also, if you’re on Facebook, you could also become a fan of Toronto Thumbs.


Xbox LIVE Update Preview Sign-Up

By Shaun Hatton - October 19th, 2009

Xbox LIVE Update Preview Sign-Up

Another Xbox LIVE update is nearly upon us, and it’s one that adds a whole slew of features to Microsoft’s mighty machine. With it, Canadian users will be able to use Facebook, Twitter, and the Zune marketplace all from the comfort of their couches, or wherever else they happen to game.

Microsoft is offering Xbox owners the opportunity to get a sneak peek at the upcoming features. All you need to do is visit this site and be prepared to fork over the following information:

  • Your 12-digit console ID
  • Your 12-digit console serial number
  • Your Xbox LIVE Gamertag
  • Your Windows LIVE ID associated with your Gamertag

Not all applicants will get in to the preview program, but if you’re the curious type, it’s worth a shot.

Via Ve3tro.com


Zombie Apocalypse Is This Week

By Shaun Hatton - September 20th, 2009

Zombie Apocalypse Is This Week

It was only a matter of time. We’re just a few days before Zombie Apocalypse is upon us. No, not the actual event – I’m talking about the downloadable game from Konami. It’ll be hitting Xbox LIVE Arcade and the PlayStation Network this week.

The premise is one we’ve seen before: The zombie infection is spreading and, as a survivor, you must do what you can to endure wave after wave on oncoming zombies while trying to save other survivors. You can use environmental hazards to your advantage in addition to the 11 weapons at your disposal. Yes, there’s even a chainsaw, which is apparently now a staple weapon in all zombie games.

Zombie Apocalypse also has four-player local and online support, so you and your friends can get together to see if you can survive the 55 days required to finish the game. I know Adam and I will be playing a hell of a lot of this, should he ever re-emerge from his self-imposed seclusion.

Check out our Zombie Apocalypse Gallery »


FASHIONABLY LATE REVIEW
Warhammer 40,000: Dawn of War II

By Jorge Figueiredo - August 24th, 2009

Warhammer 40,000: Dawn of War II

It is the distant future. Several worlds in the Aurelia sub-sector have come under attack from the Orks. These brazen incursions are worrisome; the filthy Greenskins have chosen their battles in the home territory of one of the most ferocious chapters known in the Imperium of Man: The Blood Ravens. However, all is not what it seems, as simple attacks seem to herald the coming of something far more sinister.

In real life, I’m what you would call an optimistic realist. I realize that the future is probably not quite as dark and dingy as a lot of sci-fi depicts. However, for some strange reason, the Warhammer 40,000 universe appeals to me. This dingy, mega-industrial view of mankind seems fitting somehow, even though we are living in the “green years” now.

The Space Marines are not the nicest guys. Bred for war, these genetically enhanced super-soldiers wear heavy armour and wield massive weapons in their fight to keep chaos at bay. And yet, there is something about their loyalty to their emperor and their brotherly bond with each other that seems to shine a light of hope in this dark version of the future.

Read the rest »


1 Vs 100 on Facebook

By Shaun Hatton - August 12th, 2009

1 Vs 100 on Facebook

The open beta for 1 Vs 100 has been underway for quite some time now, and if you haven’t yet had the chance to participate in a show, you’re missing out on some surprisingly intense trivia fun. A month ago, Microsoft introduced prizing to the show, thereby raising the stakes for those who are in The Mob or selected as The One.

Never a company to shy away from the social spotlight, Microsoft has been keeping fans in the loop via its 1 Vs 100 on LIVE fan page over on Facebook. Practically everyone has a Facebook account these days, so if you’re wanting info on the game’s happenings be sure to become a fan of the page. So far there’s a bunch of behind-the-scenes videos that are meant to pump you up.


BYTE-SIZE REVIEW
Teenage Mutant Ninja Turtles: Turtles in Time Re-Shelled

By Shaun Hatton - August 6th, 2009

Teenage Mutant Ninja Turtles: Turtles in Time Re-Shelled

As a Turtle fan, I gotta tell you it doesn’t get much better than a classic TMNT beat-’em-up game. TMNT Turtles in Time was a game I rented several times back in the SNES-era, and one I beat on single play-throughs repeatedly. Now that the game has been given the HD treatment in Teenage Mutant Ninja Turtles: Turtles in Time Re-Shelled, I’ve once again come under the influence of Turtle Mania.

Two things you must know if you’re considering purchasing this game: The first, you have to really like TMNT. The second, this is a button masher. Some skill is required to avoid enemy attacks and find the right time to strike, especially with the bosses, but in the end it comes down to a war of attrition. You pound away at the Foot Clan until you are victorious. That’s it. It’s still lots of fun, but I don’t see why anyone who isn’t a big Turtle fan would be into it.

The game is based on the original Turtles in Time, and that original arcade edition is supposedly what has been re-vamped here. So some things from the SNES game aren’t in here. It’s been a while since I’ve played the SNES edition, but I recall distinctly that Roadkill Rodneys were in the game – they don’t appear to be in this one. I’ve played through the whole thing but didn’t notice them. Also missing is the end battle with Krang wherein you toss Foot Soldiers at the screen to defeat him (or am I just remembering things really wrong?).

While the 3D visual makeover is nice, there are some setbacks. For instance, character models have changed quite a bit, especially the bosses and the Aliens-like sewer, er, aliens. So it strays away a bit from the conventions used by the goofy 80s cartoon but it’s a forgivable offense as the feel of the characters remains unchanged. The visual makeover has slightly changed the control aspect – with the pixel art it was easier to judge distances and therefore evade attacks. Things feel a little more haphazard now. It’s not necessarily a bad thing, but it’s a noticeable thing.

There’s minor voice acting, as with the original version. However now it’s really easy to draw comparisons between Krang and Gollum from Lord of the Rings. The music is also jazzed up a bit but the departure from chip tunes makes the score a little less memorable.

In the end, you’ve probably already made up your mind about Teenage Mutant Ninja Turtles: Turtles in Time Re-Shelled. Again, Turtle fans will not want to miss this one, and the more friends you can get together to kick some shell with, the better. It doesn’t take long to play through, but the title is a good mix of old, new, and some obvious fan service. One thing is for certain: I prefer this brawling style for my TMNT games and hope to see some more like this (and the excellent GBA TMNT movie game from a few years ago) in the future.


DETHKLOK DETHKLOK DETHKLOK DETHKLOK!

By Shaun Hatton - July 20th, 2009

Dr. Rockso

One of the most metal gaming sites on the Internet (what is the Internet, though, really?) is reporting that Konami is seeking publishing rights for Metalocalypse: Dethgame, a game based on the most metal show of all time, Metalocalypse. The game will be available over Xbox Live and PlayStation Network sometime in our dark future.

Brendon Small, creator of the show (as well as writer, musician, and voiceover douchebag) confirmed his involvement in the Wall Street Journal of all places, and rather than taking control of the band Dethklok, would-be metal lords will have control over a band of roadies.

And if you’re wondering just who this bozo up top is, his name is Dr. Rockso. He’s the Rock ‘n’ Roll clown. He does cocaine.

I’m afraid that’s all we know.