Professor Layton and the Last Specter

By Jorge Figueiredo - November 1st, 2011


Lately, the days have been getting shorter and the air grows cooler with each passing week. People are starting to wear warmer clothes as they shuffle through the red, yellow and orange piles of dried leaves that are spread across the ground like an autumn blanket. It is that time of the year again, when the latest title in the Professor Layton series sits snugly in the cartridge slot of my DS; somehow, the air doesn’t feel so cold as I unravel the mystery in the intrepid professor’s latest adventure in the strange town of Misthallery.

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Dragon Quest Monsters: Joker 2

By Jorge Figueiredo - October 11th, 2011


In my opinion, any RPG-type video game that wishes to present a robust gaming experience had better have a healthy amount of variety to make up for the eventual monotony of the fights. This is usually done with a good story, equipment sets, and “internal” character customization. Dragon Quest Monsters: Joker 2, from Square Enix, seems to have all three of those going for it – but is that enough to make it a worthwhile endeavor? The answer may surprise you, as there is a fourth element that was a surprise to me!

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Budding Artist?
Art Academy

By Jorge Figueiredo - November 25th, 2010


The DS family is fantastic for artistic expression; with two screens of decent size (even more decent if you own an XL), the tinyish wonder allows for some interesting creations with the right tools. A few neat programs have been created (both official consumer products and some fantastic homebrew fare), but those who may have found these titles lacking will be most pleased with Headstrong Games’ Art Academy for the DS family.

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Fashionably Late Review
Civilization: Revolution

By Jorge Figueiredo - August 13th, 2010


When I first heard that they were going to make a console version of Civilization, I was taken aback; how were they going to take such an expansive premise and simplify it in an enjoyable way? Then I read that they were also going to bring it to the DS; my mind was blown. I recently picked up this title and tried it out in my daily travels on the TTC, and man, let me tell you, this game is hella fun!

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With the KORG DS-10 Plus

By Shaun Hatton - June 11th, 2010

KORG DS-10 Plus

Former Editor-in-Chief Shaun Hatton shares his thoughts on a game that’s been occupying much of his time…[ed]

I received a review copy of XSEED’s Korg DS-10 Plus application near its release and have been tooling around with it since. Due to both the depth of the title and the fact that I was transitioning over to my new job at The Electric Playground, I haven’t been able to share my thoughts on it. Now that I’ve spent a lot of time with it, and am completely happy with how great a program it is, I feel I can at least give a testimonial regarding how I use it and why I like it.

For those not familiar with the Korg DS-10 Plus, it’s the successor to the Korg DS-10 title, which was essentially an emulation of Korg’s classic synth, the MS-10. As synthesizers go, it’s an impressive if not ambitious feat to take such a tactile instrument and digitize it. The touchscreen serves as the primary interface option, with the buttons duplicating functions such as starting and stopping the song loop or navigating through the synth’s various interface screens.

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Photo Dojo is Free!

By Jorge Figueiredo - May 26th, 2010


If you have a DSi, then this news is for you! Photo Dojo, a DSiWare game, is available for free to download until June 10. Even if you have not heard of this game, it would be a capital offense if you didn’t buy it right now because of how cool it is.

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To Infinity and Beyond!
Toy Story 3 Preview

By Kirk Jacklin & Jorge Figueiredo - April 23rd, 2010


Last week we were invited to check out some of Disney Interactive’s new offerings, namely Guilty Party and Toy Story 3. Disney is always fun to check out because they usually have the added challenge of accommodating a larger demographic than other companies (Street Fighter IV is not officially for kids, is it?); they always do a great job when it comes to games that involve the whole family. We settled onto some comfy couches in an office in downtown Toronto – amidst a pile of plush friends and some stand-up cardboard likenesses of well-known characters – and watched Wideload Games and Avalanche Software show off their shiny new games. In this second segment we take a look at Avalanche’s offering…

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