Video Review
Jagged Alliance: Flashback

By Rituro - December 12th, 2014

The review. Click to enjoy!

I love me some Jagged Alliance. It’s not quite up there with X-COM in my personal pantheon of “best games ever” but, as far as turn-based strategy games go, it’s one of the brands that has withstood the test of time and held onto a passionate fan base that is always coming back for more. Problem is, that same fan base has been teased three times already in recent memory; are we in danger of “Jagged Alliance burnout”? After reviewing Jagged Alliance: Flashback, the crowd-funded entry into the series, I’d say burnout is the least of Flashback’s worries. Check the video out for my full review.

Fat Chicken

By Jorge Figueiredo - December 11th, 2014


It’s hard to say whether Relevant Games’ Fat Chicken is a tower defense game or a tower offense game1. Either way it is a colorful and clever tongue-in-cheek experience that will put you at the helm of a meat-producing farming operation nestled firmly within the organization known as the Fat Chicken Meat Company. Regardless of how you feel about the meat-packing industry, this interesting spin on the process is both hilarious and challenging, and is a totally fun PC gaming experience that contains a covert commentary about the meat-packing industry.

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Football Manager 2015

By Rituro - December 10th, 2014


Well, here we are again. Another year, another chance to devote hundreds of hours of gaming time to the singular pursuit of football soccer1 excellence. How do they do it? How does Sports Interactive manage to create such an addictive product year after year? If modern game trends have taught me anything – and they haven’t – it’s that gamers want flash, sizzle, pulse-pounding action, in-your-face characters and the ability to assert your dominance in a 64-player madhouse. Standing in stark opposition to that line of thinking is Football Manager 2015, a game about managing a soccer team nearly anywhere in the world through spreadsheets, managerial decisions and hands-off tactical control. This isn’t FIFA 15; you won’t be waggling any thumbsticks or memorizing button timings to run up the score. Instead, you’ll be scouring the globe for the top talent, poring over match feedback and fending off greedy AI managers and nosy tabloid journalists – and you’ll love every minute of it.

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By Jorge Figueiredo - December 9th, 2014


Have you ever played Operation? Did you ever try guiding a marble through a tilting wooden labyrinth? Well, Feel-A-Maze (Five Archers Corporation) is a devious combination of these two physical games that will test your hand-eye coordination, as well as your patience. This PC title (now available for iOS and Android) is definitely a very challenging game that will help you pass the time – just make sure that you choose your locale carefully, lest you make the game even more challenging for yourself.

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By Jorge Figueiredo - November 21st, 2014


For those of us that used to dump quarters into arcade machines at the mall or the corner store, there are some games that will always stand the test of time. These sorts of games are priceless, and they followed us home from the arcade and hung out with us in our living rooms and family rooms on the early consoles. One of these timeless classics is Gauntlet (1985), which could, within the space of an hour (or less), reinforce and/or erode even the strongest of friendships – and yet, we would go back for more every chance we got. With the “reboot” of Gauntlet, Arrowhead Game Studios seems to be trying to be many things to many people by modifying the original formula – but does this new version retain the same amount of fun as the original?

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Endless Legend
Video Review

By Rituro - October 25th, 2014

The first time I tackled an “Endless” game from Amplitude Studios was 2012’s Endless Space. I was generally positive about the game and its DLC, though I sharply criticized the combat – a core component of any 4X game – as being woefully insufficient. Rock-paper-scissors in space? Uh, no, thanks – no matter how shiny the guns and ships are. I want my games to be deep, tactical and replayable with as few “oh-please-no-don’t-make-me-play-this-part” moments as possible. Two years later, Amplitude is back with Endless Legend – a game set in the same universe as Endless Space1 except instead of a galaxy-conquering space epic, you’re fighting over the planet Auriga. How does the lure of Dust and the glory of conquest translate from a galactic to a planetary scale? I break it all down in my latest video review.

1 -This series-building detail caused me to geek out no small amount.

Defense Grid 2

By Jorge Figueiredo - October 16th, 2014


A few months ago, I played the beta for Hidden Path Entertainment’s Kickstarter project, Defense Grid 2. Long story short: I really enjoyed my time with the beta. Now, a few months later, I have experienced the full version of this title, and it is even better than I had hoped it would be, which just goes to show that you don’t need a bazillion dollars to create an extremely fun and entertaining game – and in the tower defense space, no less.

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