Reader Goodness


Gift Guides
Mother’s Day Gift-Giving Without Being a Jerk
Part 2

By Jorge Figueiredo - May 7th, 2014

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A few days ago, I posted the first part of a two-part guide on gift ideas for Mother’s Day. I know that you’re probably up to your eyebrows in suggestions, but the ones listed below are sure to give you pause at how silly your current gift choices may be. It’s not too late to go out and grab something from this list (or the last one). You can thank me later, when your mother tells you that you are the best thing that she ever gave to the world.

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Gift Guides
Mother’s Day Gift-Giving Without Being a Jerk
Part 1

By Jorge Figueiredo - May 5th, 2014

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By this point, many of you have been well and truly saturated with Mother’s Day suggestions from media and friends. I reckon that a good number of these helpful buying tips are probably based on ideals that have not escaped the gravity of sexism – ideas for gifts ranging from kitchen thermometers to vacuum cleaners. I, however, in spite of myself1, invite you to look at a different list – one full of cool tech gift ideas that will make the lady of honour smile, rather than secretly want to punch you in the face when you imply that she is a house elf.

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Events
Game Developers Conference 2014
Pre-GDC Meet-and-Greet

By Evan Bergstra - March 15th, 2014

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Have you been working on a game, but find the prospect of finding your footing against insurmountable competition completely daunting? The Game Developers Conference might be a good place to start, and Toronto Thumbs has an inside scoop on how to make the most of it.

GDC comes to San Francisco every spring, bringing over 23,000 “programmers, artists, producers, game designers, audio professionals, business decision-makers and others involved in the development of interactive games gather to exchange ideas and shape the future of the industry.” It’s a pretty big deal if you’re in the gaming game, and the good folks at the Ontario Media Development Corporation (OMDC) and Interactive Ontario (IO) put together a panel discussion and mixer last week for devs in Ontario to get some helpful information before flying down.

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What a Year!
2013
A Year In Review

By Jorge Figueiredo - December 31st, 2013

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The images in this article are 100% recycled from other articles. We care about the environment.

It has been quite a year here around the offices of Toronto Thumbs. Honestly, this has probably been our busiest year yet! 2013 was a year full of firsts for us, and we hope that you have enjoyed the ride! It has been pretty damned busy as of late, and a few things have contributed to some delays in the review schedule – so the beginning of 2014 is going to bring a slew of Xbox One and Playstation 4 game reviews. In the mean time, it’s party night! So let’s take a peek and see what kind of craziness happened over the last 365 days…

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Worth Checking Out
Don’t Save the World: An RPG

By Toronto Thumbs Staff - August 30th, 2012

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Last month, we had a chat with our pal Alfe Clemencio from Sakura River Interactive, who was kind enough to grant us this interview about this game that he made. Sakura River is currently working on crowdfunding a project called Don’t Save the World: An RPG. The hook? It apparently allows true choice in the game-play!

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Awesomesauce
Responses to the Piranha Pass Giveaway

By Jorge Figueiredo - May 24th, 2012

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Click this pic to watch the trailer.

In our last post, we hosted a giveaway for tickets to see Piranha 3DD. We wondered what the extra “D” was for, so we based our giveaway around that. Some people had so-so replies while others had some pretty hilarious ones. We are posting them here -in the order that we received them- for your enjoyment.

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