Vita


Reviews
Z-Run

By Malcolm Inglis - July 13th, 2014

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Z-Run is a game created in the endless-runner style, featuring zombies (hence the title). It is now available for digital download on the PlayStation Vita. It’s developed by Beatshapers, a name I recognized from some of the ports that they did from mobile games, ports releases on PSN for the PSP and PS3 (including Jetpack Joyride). Unsurprisingly, Z-Run looks and plays a lot like a mobile game, which may not be the kind of experience you would expect given the graphical power and advanced controls on the Vita.

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E3
Day 3
Part 1 – Sony

By Malcolm Inglis - June 19th, 2014

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Malcolm’s last day at E3 was just as eventful as the previous days. In this post, he recounts his experience at the Sony booth. -ed.

I was on the home stretch of E3; so far it had been an exhausting, but fun trip. Work hard and play hard – late nights with publisher and media parties and early mornings with a fully-packed schedule for the day. On the last day, I had a solid block set aside to spend time at the Sony booth to check out all of the great things that I had heard about from their press briefing.

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Reviews
Cel Damage

By Jorge Figueiredo - May 17th, 2014

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Cel Damage HD (developed by Finish Line Games) for the Playstation Vita is remake of a title that originally debuted on the Xbox in 2001. A mish-mash of different genres (part racing, part vehicular combat) one might make comparisons to the likes of Twisted Metal, which would be fair – but not entirely true. This animated title plays fast and loose with the rules of physics, and definitely puts the word “car” in “cartoon”. Cel Damage HD is one of those games that you either love or hate, as fun and production value seem to be at odds with each other.

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Reviews
Conception II: Children of the Seven Stars

By Jorge Figueiredo - May 15th, 2014

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What do you get when you combine a role-playing game and a dating simulator? You get Spike Chunsoft’s Conception II: Children of the Seven Stars. This game is ambitious, and has an interesting concept presented via a semi-interesting story and an odd turn-based battle system. Sadly, each of these elements is weak, and juggling so many of them does not really do the overall product any service. What’s left is something of a weak game that doesn’t really have any redeeming qualities – which is sad, as there are some potentially interesting mechanics.

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Reviews
Furmins

By Jorge Figueiredo - February 5th, 2014

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Housemarque’s Furmins is a cute puzzle game that really works well on the Playstation Vita. Having been originally created for smartphones, Furmins makes things a bit more interesting than standard fare by making the player think about multiple elements to juggle during each level – by combining physics, strategy, and action. It’s a great formula that results in a game that leaves your brain satisfied after each successfully completed level.

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Reviews
Tearaway

By Jorge Figueiredo - January 23rd, 2014

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If you’re looking for something to play on your Playstation Vita, you would be performing a criminal act by not grabbing Media Molecule’s Tearaway. This charming game stars, well, you – but in such a unique and entertaining way that you will immediately be mesmerised. Why, I wouldn’t be surprised if you ended up losing yourself in the fantastic and rich papery world of Tearaway.

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Second Glance
Terraria
Playstation Vita Version

By Jorge Figueiredo - January 16th, 2014

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Last year, Mehran checked out the console version of Terraria. His description of a game that defies description struck a chord with me (“a side-scrolling adventure RPG with farming elements”), and I was very interested to check it out. It is fair to say that Terraria is one of those games that is well received, no matter what platform it is played on – and good thing, as it has recently been made available for the Playstation Vita.

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