If you have been gaming for more than just a couple of decades, like me, you may occasionally get sentimental when you reflect on the sheer complexity of today’s videogames. These days, it tends to be all about big budgets, big stories, and intelligent AIs. However, before videogames became a bigger business than Hollywood and our phones surplanted yesteryear’s super computers, videogames had to fight for our attention by being simple, addictive, and challenging. That is: make it simple to pick up; make sure that it grabs one’s attention, and keep it addictive with short and varied level progression. Cue Niffler LTD’sChuck’s Challenge 3D for the PC.