When Video Games Go Too Far
Pass The Pigs
By Shaun Hatton - January 3rd, 2009
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During what little holiday shopping I did, I managed to come across an odd game in stores: Pass the Pigs for Nintendo DS. I wouldn’t have known what this game was about had my father-in-law not given me the “real” game as a joke present weeks ago. For those of you who sadly don’t know what Pass the Pigs is, it’s a dice game where players take turns tossing pig-shaped dice and scoring points depending on how these pigs land. Different landing combinations result in different point outcomes, and the first player to reach 100 points is declared the winner.
The game can be funny, if not fun. I mean, how could you not have a laugh at tossing a tiny pig across a table? But isn’t having an electronic version of this game missing the point? A party game that’s normally priced at around $10 has a $20 video game incarnation that can’t possibly be as fun, and that’s just plain wrong.
Or maybe I’m the one who’s wrong. I have never played the video game version of Pass the Pigs, nor do I want to. In fact, I barely see the appeal of the real-life dice game (sorry if you’re a fan of it). It’s funny for a little while but after a few rounds you just want someone to reach 100 points so you can go onto the next game. I suppose an electronic version can help if you’re poor at math, but that’s about it. This is just one of many cases of video games going too far.
