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Mario Kart Wii: Kinda Krap

By Tetris Maximus - July 3rd, 2008

Mario Kart Wii: Kinda Krap

After the initial joy of owning a new Mario Kart title wore off, I began to realize something sad. I’ve been playing this same game for years now. The first Mario Kart I owned, however, was the DS one. In fact, it was that and Animal Crossing Wild World that convinced me to get the system. I didn’t really spend much time with Mario Kart DS despite its portability because it was eclipsed by the fun I was having with Animal Crossing.

I picked up Mario Kart Wii – one of the few games I purchased this year – when friends of mine kept going on about how awesome it was. And indeed, the game is pretty cool. The problem is that it was also pretty cool for every previous Nintendo Console it’s been on. In the exact same way.

This time its main selling feature is the Wii Wheel, which I’m a huge fan of. The thing has a great heft to it and puts its predecessor, the Ubisoft racing wheel, to shame (then again, Ubisoft making something great is a rarity in itself, isn’t it?).

Now, weeks after its release, I’ve had some time to collect my thoughts on Mario Kart Wii and for the most part, I’m unimpressed.

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