PC


First Impressions
Lords of the Black Sun
Beta

By Jorge Figueiredo - July 21st, 2014

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Rituro is our go-to guy for 4X (eXplore, eXpand, eXploit, eXterminate) games. However, not willing to let him have all the fun, I decided to claim the beta access for Arkavi Studios’ Lords of the Black Sun. The title entered Steam Early Access towards the beginning of the year, and has gained a little bit of a following. Arkavi seems to be trying to appeal to a wide audience with this one, by keeping things simple for the less-experienced while simultaneously trying to present depth and challenge to those who have been around the 4X block a few times. It’s a noble goal – but it’s a lot to juggle. I’m going to break down what I think of the beta so far after the jump.

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Reviews
The Last Tinker: City of Colors

By Jorge Figueiredo - July 18th, 2014

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If I was to describe Mimimi Productions’s The Last Tinker: City of Colors in as few words as possible, those words would probably be “texture”, “colour”, “storybook”, and (to be fair) “tepid” to some. This family-friendly platformer-on-rails (sort of) has the potential to be entertaining; by baiting the line with some interesting concepts, it hooks you at first – but it may not necessarily present enough to reel you in. In fact, some parts of the game can get in the way of others, allowing one’s attention to escape (at least, if you’re an adult). However, there is hope: if you are young, or even young-at-heart, this might be a fun diversion for you (and I fall into this category).

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Reviews
Sound Blaster Audigy Fx

By Jorge Figueiredo - July 9th, 2014

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Sound is a very important thing to a gamer. No matter how pretty your game looks thanks to that kick-ass video card you installed, you can’t really expect a fully immersive experience without accompanying audio. The name “Sound Blaster” has always been synonymous with great sound for your PC. One of their most recent products, the Audigy FX, aims to fill a space that is slowly diminishing (if not already extinct): the PC gamer without on-board sound (or a really inadequate onboard chip). It’s a solid product that might find a home on more than a few PCs, to be sure; but it might also be unnecessary for most PC enthusiasts.

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Reviews
Valiant Hearts: The Great War

By Jorge Figueiredo - July 8th, 2014

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There will always be videogames based on war. Whether real or fictional, war carries with it so many stories and resulting emotions that it is hard to deny the entertainment value. This may sound like a very horrible thing to say – but it is the truth. A good friend of mine is an enthusiast of wars – not in the sense that he condones them, but more because he thinks that honoring the sacrifice of the brave men and women who laid their lives on the line is important1. I feel that Ubisoft Montpellier’s Valiant Hearts: The Great War is a game that does the same thing that my friend does, albeit in a different way.

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Reviews
Wolfenstein: The New Order

By Malcolm Inglis - July 2nd, 2014

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Wolfenstein: The New Order is the latest reboot of what many would call “the grandfather of first person shooters”; of course we’re talking about the game that, for the most part, started it all. I remember playing the original Wolfenstein 3D on my friends’ 486 computer back in 1992 and being blown away by it. The 3D gameplay, the violence, the chain guns, the Mecha-Hitler (Spoiler alert? Really? it was out 22 years ago!) – to us kids back then, this game was unlike anything we had ever seen.

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Reviews
Watch Dogs

By Jorge Figueiredo - June 26th, 2014

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Your phone rings and you pick up, receiving your mission during the short conversation that ensues. Your job? Infiltrate an enemy-infested location and hack into their system. The catch? There are at least ten heavily-armed guards scattered about the inside of the building – and your only approach runs right through their midst, and there is very little cover. You approach the building, pulling your mask on and tugging down on the brim of your baseball cap. You maintain a low profile, keeping cover in between you and the guard pacing outside. You stop behind a dumpster, a stone’s throw from the closed garage door that is to be your access. You smile, chuckling silently as you pull out your phone and hack into the surveillance camera, using the line of site provided by the device to open the door. The guards swivel around, not sure what is going on – especially since you set off two different car alarms. As the guards mill about in confusion, you take out a few of them by overloading a nearby junction box (noticing a series of cameras that will each get you a step closer to the terminal that is your target). You grin, tapping your phone’s touchscreen, taking out guards as you go.

All in a day’s work for Aiden Pearce. Welcome to Ubisoft’s Watch Dogs. In short, a great game that falls a little short of high expectations – but one that should be played none the less.

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Rituro Active
Endless Legend
Video Preview – Part 3 of 3

By Jorge Figueiredo - June 25th, 2014

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Click this pic to watch the video.

The final chapter in the three-part series of Rituro’s look at Endless Legend alpha, a 4X game from the makers of Endless Space.