PlayStation 3


Reviews
Valiant Hearts: The Great War

By Jorge Figueiredo - July 8th, 2014

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There will always be videogames based on war. Whether real or fictional, war carries with it so many stories and resulting emotions that it is hard to deny the entertainment value. This may sound like a very horrible thing to say – but it is the truth. A good friend of mine is an enthusiast of wars – not in the sense that he condones them, but more because he thinks that honoring the sacrifice of the brave men and women who laid their lives on the line is important1. I feel that Ubisoft Montpellier’s Valiant Hearts: The Great War is a game that does the same thing that my friend does, albeit in a different way.

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Reviews
Sportsfriends

By Jorge Figueiredo - July 6th, 2014

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During a trip to the Ontario Science Centre last year, Smallest Thumbs and I played a really cool game at the Game On 2.0 exhibit called Johann Sebastian Joust, an interesting and physically competitive game that utilized Playstation Move controllers in an innovative way. When I contacted the developer to talk about this title, I was surprised to find out that it was actually one title in a group of competitive multi-player games for Playstation 3, PC, and Mac (with Playstation 4 being announced as a supported platform more recently). This suite, created by the Danish independent developer collective Die Gute Fabrik, is called Sportsfriends, and I found it to be a great experience, worthy enough to make it into our “party game” lineup.

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Reviews
Wolfenstein: The New Order

By Malcolm Inglis - July 2nd, 2014

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Wolfenstein: The New Order is the latest reboot of what many would call “the grandfather of first person shooters”; of course we’re talking about the game that, for the most part, started it all. I remember playing the original Wolfenstein 3D on my friends’ 486 computer back in 1992 and being blown away by it. The 3D gameplay, the violence, the chain guns, the Mecha-Hitler (Spoiler alert? Really? it was out 22 years ago!) – to us kids back then, this game was unlike anything we had ever seen.

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Reviews
Watch Dogs

By Jorge Figueiredo - June 26th, 2014

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Your phone rings and you pick up, receiving your mission during the short conversation that ensues. Your job? Infiltrate an enemy-infested location and hack into their system. The catch? There are at least ten heavily-armed guards scattered about the inside of the building – and your only approach runs right through their midst, and there is very little cover. You approach the building, pulling your mask on and tugging down on the brim of your baseball cap. You maintain a low profile, keeping cover in between you and the guard pacing outside. You stop behind a dumpster, a stone’s throw from the closed garage door that is to be your access. You smile, chuckling silently as you pull out your phone and hack into the surveillance camera, using the line of site provided by the device to open the door. The guards swivel around, not sure what is going on – especially since you set off two different car alarms. As the guards mill about in confusion, you take out a few of them by overloading a nearby junction box (noticing a series of cameras that will each get you a step closer to the terminal that is your target). You grin, tapping your phone’s touchscreen, taking out guards as you go.

All in a day’s work for Aiden Pearce. Welcome to Ubisoft’s Watch Dogs. In short, a great game that falls a little short of high expectations – but one that should be played none the less.

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Reviews
The Amazing Spider-Man 2

By Jorge Figueiredo - May 24th, 2014

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When I play a superhero game, I want to be able to feel like I am that superhero. The Batman Arkham series, for instance, really makes the player feel like Batman (with all the gadgets, the stealth, and the awesome fights). There have been a number of different Spider-Man games over the years, but Activision’s The Amazing Spider-Man 2 (developed by Beenox) does a really great job of placing the player behind the mask of Spider-Man when you’re web-slinging and swinging through the city. Sadly, this awesome open-world mobility is at odds with most of the rest of the game. I took this game for a spin (tee hee) on the Playstation 4, and found myself both immensely satisfied and and desperately wanting more all at once.

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Reviews
Child of Light

By Jorge Figueiredo - May 20th, 2014

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A good game is a pleasant diversion, helping you pass time in an entertaining way. A great game captures your imagination and ceases to feel like a game, feeling like a world unto itself and making time seem like nothing – leaving you wanting more. These days, role-playing games, the very games that should all fall into the “great” category, have gone astray; with “grindy” mechanics and semi-tolerable plots, most modern RPGs lack that “je ne sais quoi”, sending them straight into the merely “good” category. Ubisoft’s Child of Light, on the other hand, is nothing short of magical. Trust me, you have not seen a platforming RPG like this one.

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Reviews
Cel Damage

By Jorge Figueiredo - May 17th, 2014

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Cel Damage HD (developed by Finish Line Games) for the Playstation Vita is remake of a title that originally debuted on the Xbox in 2001. A mish-mash of different genres (part racing, part vehicular combat) one might make comparisons to the likes of Twisted Metal, which would be fair – but not entirely true. This animated title plays fast and loose with the rules of physics, and definitely puts the word “car” in “cartoon”. Cel Damage HD is one of those games that you either love or hate, as fun and production value seem to be at odds with each other.

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