REVIEW
MotorStorm: Pacific Rift
By Michael Pugliese - November 6th, 2008
It was no secret that at launch, the PS3 had a serious lack of quality games. One of the exceptions however was MotorStorm, a game that took both racing and console visuals to the extreme. This time around, I’m happy to say that even though the PS3 library has far more quality and depth, the sequel to MotorStorm, Pacific Rift, still stands out due to it’s tight and frantic races that take place in exotic volcanic locations all presented in beautiful HD perfection.
The original MotorStorm really pushed the envelope when it came to what was graphically possible on the “difficult to program for” PlayStation 3 platform, and MotorStorm: Pacific Rift is no different in that respect. The fire and water effects look especially good, while the exotic locales immerse the player. The environment looks so good, it almost makes the vehicles the secondary attraction.
That feeling changes however thanks to the great sounding engines and effects. The engine roar is extremely satisfying and differs between the different vehicle types. One complaint I have is the very limited soundtrack that’s included. I was listening to the same song often enough throughout my play time for it to be a notable point, though this can be seen as a minor complaint as custom soundtracks are supported.
