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Reviews


Blast From the Past?
The Ur-Quan Masters

By Dave McLean - June 12th, 2010

UQM1

The universe is at war. The dreaded, innumerable, tentacular Ur-Quan are conquering species after species, enlisting each conquered group as a battle thrall in the Ur-Quan army, or trapping the unwilling under planetary slave shields. Adding to this menace are the Kohr-Ah, the bone-collecting, world annihilating cousin-species of the Ur-Quan—whose mandate is destroy (rather than enslave) every species it encounters. You play a human space captain who—after uncovering an extremely powerful space vessel of alien origin during an exploration mission—returns home to find Earth trapped under an Ur-Quan slave shield. Your goal is to explore the universe, gather resources and allies, improve your vessel, amass a battle armada, and rise up to defeat the Ur-Quan and the Kohr-Ah before it’s too late.

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JAMMIN’
With the KORG DS-10 Plus

By Shaun Hatton - June 11th, 2010

KORG DS-10 Plus

Former Editor-in-Chief Shaun Hatton shares his thoughts on a game that’s been occupying much of his time…[ed]

I received a review copy of XSEED’s Korg DS-10 Plus application near its release and have been tooling around with it since. Due to both the depth of the title and the fact that I was transitioning over to my new job at The Electric Playground, I haven’t been able to share my thoughts on it. Now that I’ve spent a lot of time with it, and am completely happy with how great a program it is, I feel I can at least give a testimonial regarding how I use it and why I like it.

For those not familiar with the Korg DS-10 Plus, it’s the successor to the Korg DS-10 title, which was essentially an emulation of Korg’s classic synth, the MS-10. As synthesizers go, it’s an impressive if not ambitious feat to take such a tactile instrument and digitize it. The touchscreen serves as the primary interface option, with the buttons duplicating functions such as starting and stopping the song loop or navigating through the synth’s various interface screens.

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Review
Alan Wake

By Jesse Ship - June 9th, 2010

AW1

Alan Wake is Remedy’s summer blockbuster thriller title that will keep your palms sweaty in the living room, no matter how high you have the AC cranked up. It’s a tale that sinks you into the dark heart of desperation as a man evades shadowy FBI agents, and dark shadow creatures in sleepy town USA.

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Late to the Party
Patapon

By Jorge Figueiredo - June 5th, 2010

Patapon

A long time ago, a friend pointed me to a video trailer for a game called Patapon. The game is about a race of walking, talking, rhythmic eyeballs who can be commanded via a set of four drums; each drum makes a distinct sound, and is mapped to one of the four action buttons on the PSP.

The premise was cool, but, at that time, none of the other PSP titles appealed to me, and I couldn’t justify buying a new console for just one game (those of you who cite my purchase of a PS3 just to play Naruto: Ultimate Ninja Storm should leave the room, please). Fast forward to 2010 and I have finally joined the PSP crowd; the first purchase I made for my PSPgo made me a very happy gamer.

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Fashionably Late Review
God of War III

By Mike Jackson - June 3rd, 2010

GOW3-1

God of War III, as the name suggests, is the third game in the GoW series; well not really; it is technically the fourth (the third being Chains of Olympus for the PSP; a minor technicality that we’ll let slide…this time). The game follows the Spartan-turned-God, Kratos, on his final chapter of revenge to Mount Olympus to dethrone Zeus. However, Kratos isn’t the only one who gets to have all the fun: the Titans are back, free from the shackles of Olympus, and they are seeking revenge for their fallen (if you don’t know your ancient Greek mythology it’s all right, as the game is kind enough to walk us through it).

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Review
The Settlers 7: Paths To a Kingdom

By Jorge Figueiredo - May 24th, 2010

Settlers7

A long time ago I used to play a game called Serf City by Blue Byte Software; it was a charming little RTS with great depth and charming gameplay that was (in my opinion) ahead of its time. The game had tiny, cleverly animated characters (up to 64,000 could function simultaneously and autonomously) that went about their business, helping you build and shape your empire. I played it endlessly in University.

When the workload got more demanding, I stopped playing it (and subsequently have no idea where my original copy went); I did not pick up anything in the series until The Settlers 7: Paths To a Kingdom for the PC was placed on my desk. A quick scan of the case had me wondering why I had not played any of the previous games since the first!

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Review
MLB 10: The Show

By Mike Croft - May 15th, 2010

TheShow

My nephew was staying over for several days and he was interested in taking me on in some console-based baseball; I figured we would just go rent this year’s edition of Electronic Arts MLB game. That should tell you just how long it has been since I have played a non-Madden sports game: EA hasn’t made a MLB game since 2005.

Currently, your 2010 MLB licensed game choices are either: MLB 2K10 from 2K Sports (available on all consoles), or MLB 10: The Show from Sony (available for PS3, PS2, and PSP). A very quick internet search seemed to show that 2K10 was a little stale and The Show was aptly named. So the choice was made to rent MLB 10: The Show for the PS3.

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A Little Less Conversation
Angry Birds

By Kirk Jacklin & Jorge Figueiredo - May 7th, 2010

Angry Birds
barkingspace: So.
barkingspace: Angry Birds.
barkingspace: How long have you had it now?
Lanfranc: a couple weeks now… ton ‘o fun
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Review
Dragon Age: Origins - Awakening

By Mike Croft - April 26th, 2010

DA1

Dragon Age: Origins was likely my favourite game from 2009; it was certainly the game I spent the most time playing (count ‘em: 60+ hours). I have played through all of the DLC for the game as well (Stone Prisoner, Warden’s Keep and Return To Ostagar). So naturally, as soon as Awakening was available (which is officially described as an expansion, not DLC), I logged onto Xbox Live and purchased it.

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Fashionably Late Review
Assassin’s Creed 2

By Jorge Figueiredo - April 18th, 2010

AC2-1

After my whirlwind tour in the shoes of Altaïr ibn La-Ahadh, I was left starving for more; my appetite had been whetted, and I was ready to draw my hidden blade once again. Luckily I was late to the party for the first Assassin’s Creed; late enough to be able to buy both the original and the sequel; no waiting between stories for me! This lack of delay between games allowed me to continue without having to re-play the first; more importantly, it offered an immediate contrast and a revelation: Assassin’s Creed 2 had all of the elements that made the first game awesome - and then some!

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