Xbox 360

Bad Blood

By Jorge Figueiredo - November 12th, 2014


For many, downloadable content is the bee’s knees. Whether adding weapons, expanding environments, fleshing out a new story, or introducing new characters, DLC is a great way to squeeze a little more value out of a franchise – for both developers and players. Over the last few years, Ubisoft has been releasing some great DLC to accompany their flagship titles. These additional adventures extend the life of the core games in very entertaining ways. DLC like Freedom Cry (Assassin’s Creed IV) and The Tyranny of King Washington (Assassin’s Creed III) are each very compelling and entertaining (I highly recommend both of them) – and Bad Blood, the most recent story DLC for Watch_Dogs, is right up there.

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To Infinity and Beyond
On The Mark

By Jorge Figueiredo - November 11th, 2014


Scottish princess Merida is equally as comfortable addressing a crowd at a royal function as she is riding her horse Angus through the countryside at breakneck speed (usually hitting a bullseye with every target that’s within range of her powerful bow). Mastering these skills took time, of course, not to mention a witch, a bear, and an evil spirit – but master them she did. The fifth princess in Infinity (Anna, Elsa, Rapunzel and Vanllope Von Schweetz being her forerunners), Merida brings her fiery personality and indomitable will to the franchise.

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To Infinity and Beyond
Hulk Out

By Jorge Figueiredo - November 9th, 2014


Since Disney Infinity 2.0 came out, I have been patiently awaiting my pre-order for the Hulk. Lo and behold, he arrived! And man, is he awesome!

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Just Dance 2015

By Jorge Figueiredo - November 7th, 2014


A new holiday season is upon us, as evidenced by all of the tell-tale signs: the leaves are changing colour, the air is getting cooler and crisper, and the dance games are all being released. In the “if it ain’t broke, don’t fix it” category, Ubisoft’s Just Dance 2015 doesn’t really shake things up too badly – but then, it never really has. Of course, this doesn’t seem to prevent it from being one of the most anticipated and loved titles in the world. Minor improvements, a few new features, and a refreshed song selection await anyone who wishes to shake a tail feather or two in front of their Xbox One’s Kinect camera. Ubisoft sent us an Xbox One code for Just Dance 2015 – and we really dug it.

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Disney Infinity 2.0 – Marvel Superheroes

By Jorge Figueiredo - October 2nd, 2014


When Avalanche Software’s Disney Infinity was announced, some people questioned if there was any point in the empire of the Mouse trying to horn in on what appeared to be a niche market with a clear monopoly. Of course, it didn’t take long to see that the magic of the Magic Kingdom was a power to be reckoned with. Last year, when I reviewed Disney Infinity (you should read that review), I mentioned that it was within the realm of possibility that Disney could include Marvel in an upcoming release of Infinity. Lo and behold, the inclusion of the Marvel universe has come to pass in Avalanche’s latest release, Disney Infinity 2.0; but is this version merely just an expansion involving characters only? No – this is much, much more.

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Event Gallery

By Toronto Thumbs Staff - September 28th, 2014

Click the pic to see the gallery. There are a lot of photos.

For those who missed out on the X14 event (or for those who wish to relive it), please feel free to peruse this gallery. Thumber Evan took all of these fantastic photos, so if you see him, be sure to give him two Toronto Thumbs up!

This is our final entry for our X14 series. All available X14 articles can be found by clicking this link.

Interview With Jon Knoles

By Jorge Figueiredo - September 19th, 2014


I really loved Forza Horizon when it came out almost 2 years ago. At X14, the Xbox media preview event, along with the normal stand-up game stations, there was a nice living room-like setup with some gaming stations loaded up with Forza Horizon 2. I sat down and played it for a while, and had even more fun than I did when I tried it at Fan Expo last month. Later on, I got to hang out with Jon Knoles from Turn 10 Studios and chat a little bit about the game.

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